#pragma once
#include "Headers.h"

using namespace System;
using namespace System::ComponentModel;
using namespace System::Collections;
using namespace System::Windows::Forms;
using namespace System::Data;
using namespace System::Drawing;


namespace particleEditorCli {


	public ref class ConsoleForm : public WeifenLuo::WinFormsUI::Docking::DockContent
	{
	public:
		ConsoleForm(void);

		static property ConsoleForm^ Instance
		{
			ConsoleForm^ get();
		}
	protected:
		~ConsoleForm();
	
	private: 
		static ConsoleForm^ mInstance;
		System::Windows::Forms::DataGridView^  dataGridView1;
		System::ComponentModel::Container ^components;
		void InitializeComponent(void);
		
	};
}
